﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using OOAD_Project_Engine.Domain.Entities;
using OOAD_Project_Engine.Domain.Factories;

namespace OOAD_Project_Engine.Application.Services
{
    public interface ISceneService : IGameService
    {
        ComponentManager Manager { get; }
        EntityFactory Factory { get; }
    }
}
